Quinby Duble - Designer
Contact

Quinbyduble4@gmail.com
+44 7391242882
quinbyduble
quinby_duble
PDF Resume


About Me

Quinby Duble is a detail-oriented product and industrial designer with a robust background in mechanical engineering and 3D visualization. His technical remit lends to his passion for user-centric design, creating products that balance form, function, and sustainability. He moonlights as a film photographer.


Projects

Numen
Orca
Maya Menon Studio
Calendar 2024
SEIZE Issue 2
Bronze Fruit Bowl
The Willow Collection
Annum
Orbit
Geometric Reliefs
Dervish
Photography


Resume

Education
Central Saint Martins, UAL
BA(Hons) Product and Industrial Design - First Class Honors 

Rhode Island School of Design
Product Design Short Course 

Stevens Institute of Technology
One Year of Study

Experience  WOWHAUS
Digital Modeling and Visualization
2020-2025

- Translated and developed initial concepts into fully realized CAD models
- Worked with experts to create elegant solutions to complex engineering problems
- Created 2D technical drawings for use in final manufacturing
- Produced still and animated 3D visuals for use in project proposals and client discussions


No City Films
Logo and UX/UI Designer
2025

- Convert existing company ethos to guidelines for design process
- Create logo that represents the long history of the company
- Redesign website to match new logo and brand identity
- Create additional brand motifs for use in film, social media, and press releases



Anemone Atöliye
UX/UI and Branding Designer
2025

- Worked alongside the founder to develop brand identity for a new design   consultancy
- Iterate logo and typeface options to match brand identity
- Research and analyse competition branding and marketing techniques
- Produce UX/UI concepts for desktop and mobile websites



Studyo London Digital Creative and 3D Designer
2025

- Modeling 3D logos for use in branding, Studio launch, and website design
- Transforming the values and aesthetics of the agency into tangible, ready-to-use digital assets
- Producing a variety of animations to provide an asset bank of branding material for social media and advertising use



Maya Menon Studio
UX/UI Designer
2024-2025

- Helping the founder to create the visual aesthetic of the studio’s brand
- Working with in-house designers to create color palettes, logo concepts, and social media presence
- Creating reusable motion graphic assets for website, social media, and presentations
- Understanding desired clientele and tuning final UX/UI to fit and draw in that client base


SEIZE Magazine
Cover Designer 
2025

- Working with SIEZE founders to produce a direction and concept for the cover of SIEZE Issue 2
- Converting concepts to 3D outcomes and working with key stakeholders to iterate through to the final version
- Post processing and animating final pieces for cover, social media, and launch event visuals


THEODÓRA ALFREÐSDÓTTIR
Design and Manufacturing Intern
2023

- Worked directly with the studio director across multiple home product projects from conception to consumer ready product
- Responsible for conducting market research informing initial iteration and project direction
- Developed and iterated viable concept designs
- Worked in-house and liaised with external manufacturers to fabricate finalized designs

SkillsTechnical
Sketching
Modeling
Woodwork
Metalwork
Additive Manufacturing
Visualization

CAD
Rhino 3D
Grasshopper
Solidworks
Blender

Rendering
Keyshot
Blender
Vray

Digital design
Adobe Photoshop
Adobe Illustrator
Adobe Lightroom
Adobe Premier Pro
Adobe After Effects
Adobe Indesign
Figma

References  available upon request